natürlich kannst du. ImageFormat
bedeutet nicht viel. ImageCodecInfo
hat viel mehr Bedeutung.
red_dot.png
<a href="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAUAAAAFCAYAAACNbyblAAAAHElEQVQI12P4//8/w38GIAXDIBKE0DHxgljNBAAO9TXL0Y4OHwAAAABJRU5ErkJggg==">
<img src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAUAAAAFCAYAAACNbyblAAAAHElEQVQI12P4//8/w38GIAXDIBKE0DHxgljNBAAO9TXL0Y4OHwAAAABJRU5ErkJggg==" alt="red_dot.png" title="red_dot.png"/>
</a>
Code:
using System.Linq;
//...
//get image
var file_bytes = System.Convert.FromBase64String(@"iVBORw0KGgoAAAANSUhEUgAAAAUAAAAFCAYAAACNbyblAAAAHElEQVQI12P4//8/w38GIAXDIBKE0DHxgljNBAAO9TXL0Y4OHwAAAABJRU5ErkJggg==");
var file_stream = new System.IO.MemoryStream(file_bytes);
var file_image = System.Drawing.Image.FromStream(file_stream);
//list image formats
var image_formats = typeof(System.Drawing.Imaging.ImageFormat).GetProperties(System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.Static).ToList().ConvertAll(property => property.GetValue(null, null));
System.Diagnostics.Debug.WriteLine(image_formats.Count, "image_formats");
foreach(var image_format in image_formats) {
System.Diagnostics.Debug.WriteLine(image_format, "image_formats");
}
//get image format
var file_image_format = typeof(System.Drawing.Imaging.ImageFormat).GetProperties(System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.Static).ToList().ConvertAll(property => property.GetValue(null, null)).Single(image_format => image_format.Equals(file_image.RawFormat));
System.Diagnostics.Debug.WriteLine(file_image_format, "file_image_format");
//list image codecs
var image_codecs = System.Drawing.Imaging.ImageCodecInfo.GetImageDecoders().ToList();
System.Diagnostics.Debug.WriteLine(image_codecs.Count, "image_codecs");
foreach(var image_codec in image_codecs) {
System.Diagnostics.Debug.WriteLine(image_codec.CodecName + ", mime: " + image_codec.MimeType + ", extension: " + @image_codec.FilenameExtension, "image_codecs");
}
//get image codec
var file_image_format_codec = System.Drawing.Imaging.ImageCodecInfo.GetImageDecoders().ToList().Single(image_codec => image_codec.FormatID == file_image.RawFormat.Guid);
System.Diagnostics.Debug.WriteLine(file_image_format_codec.CodecName + ", mime: " + file_image_format_codec.MimeType + ", extension: " + file_image_format_codec.FilenameExtension, "image_codecs", "file_image_format_type");
Debug-Ausgabe:
image_formats: 10
image_formats: MemoryBMP
image_formats: Bmp
image_formats: Emf
image_formats: Wmf
image_formats: Gif
image_formats: Jpeg
image_formats: Png
image_formats: Tiff
image_formats: Exif
image_formats: Icon
file_image_format: Png
image_codecs: 8
image_codecs: Built-in BMP Codec, mime: image/bmp, extension: *.BMP;*.DIB;*.RLE
image_codecs: Built-in JPEG Codec, mime: image/jpeg, extension: *.JPG;*.JPEG;*.JPE;*.JFIF
image_codecs: Built-in GIF Codec, mime: image/gif, extension: *.GIF
image_codecs: Built-in EMF Codec, mime: image/x-emf, extension: *.EMF
image_codecs: Built-in WMF Codec, mime: image/x-wmf, extension: *.WMF
image_codecs: Built-in TIFF Codec, mime: image/tiff, extension: *.TIF;*.TIFF
image_codecs: Built-in PNG Codec, mime: image/png, extension: *.PNG
image_codecs: Built-in ICO Codec, mime: image/x-icon, extension: *.ICO
Built-in PNG Codec, mime: image/png, extension: *.PNG
System.Drawing.Imaging
Namespace zu Ihren using-Anweisungen hinzufügen , um die Formatprüfungen weniger ausführlich zu gestalten ...