C ++
Ich habe das heute geschrieben. Es ist nicht die effizienteste Methode und generiert nicht immer die am zufälligsten aussehenden Wortsuchen, aber es erledigt die Arbeit und es erledigt sie relativ schnell.
Bonus: Unterstützt auch Palindrome !!!
Es funktioniert, indem Eingaben für das Wort und die Größe der Wortsuche vorgenommen werden. Es generiert dann Infuratoren, indem es Buchstaben fallen lässt, Buchstaben einfügt oder Buchstaben umdreht. Diese werden dann zusammen mit dem richtigen Wort zum Raster hinzugefügt. Es prüft dann alle Vorkommen des ersten Buchstabens in jeder Richtung auf das Wort. Wenn 1 Instanz nicht gefunden wird (2 für Palindrome), wird der Zyklus durch Brute forciert. Anschließend wird die Wortsuche an die Konsole sowie eine Datei ausgegeben.
Hier stehen 213 Codezeilen mit Leerzeichen und Kommentaren.
#include <fstream>
#include <iostream>
#include <string>
#include <vector>
#include <stdio.h>
#include <time.h>
// Keep Track of Coordinates
struct XY {
public:
int X;
int Y;
};
// Just in case someone breaks the rules
std::string ToUppercase( const std::string& pWord ) {
char *myArray = new char[ pWord.size() + 1 ];
myArray[ pWord.size() ] = 0;
memcpy( myArray, pWord.c_str(), pWord.size() );
for ( unsigned int i = 0; i < pWord.size(); i++ ) {
if ( (int) myArray[ i ] >= 97 && (int) myArray[ i ] <= 122 ) {
myArray[ i ] = (char) ( (int) myArray[ i ] - 32 );
}
}
return std::string( myArray );
}
// Random number between a max and min inclusively
int RandomBetween( int pMin, int pMax ) {
return rand() % ( pMax - pMin + 1 ) + pMin;
}
// Find all instances of a character
std::vector<XY> FindHotspots( const std::vector<char> &pWordSearch, char pFirstChar, unsigned int pLength ) {
std::vector<XY> myPoints;
for ( unsigned int i = 0; i < pLength; i++ ) {
for ( unsigned int j = 0; j < pLength; j++ ) {
if ( pWordSearch[ i * pLength + j ] == pFirstChar ) {
XY myXY;
myXY.X = i;
myXY.Y = j;
myPoints.push_back( myXY );
}
}
}
return myPoints;
}
// Searchs each index from specific point in certain direction for word
// True if word is found
bool Found( const std::vector<char> &pWordSearch, const std::string &pWord, int pRow, int pCol, int pX, int pY, int pLength ) {
for ( unsigned int i = 0; i < pWord.length(); i++ ) {
if ( pRow < 0 || pCol < 0 || pRow > pLength - 1 || pCol > pLength - 1 )
return false;
if ( pWord[ i ] != pWordSearch[ pRow * pLength + pCol ] )
return false;
pRow += pX;
pCol += pY;
}
return true;
}
// Goes through all the hotspots and searchs all 8 directions for the word
int FindSolution( const std::vector<char> &pWordSearch, const std::string &pWord, unsigned int pLength ) {
std::vector<XY> myHotspots = FindHotspots( pWordSearch, pWord[ 0 ], pLength );
int mySolutions = 0;
for ( unsigned int i = 0; i < myHotspots.size(); i++ ) {
if ( Found( pWordSearch, pWord, myHotspots[ i ].X, myHotspots[ i ].Y, 1, 0, pLength ) )
mySolutions++;
if ( Found( pWordSearch, pWord, myHotspots[ i ].X, myHotspots[ i ].Y, 1, 1, pLength ) )
mySolutions++;
if ( Found( pWordSearch, pWord, myHotspots[ i ].X, myHotspots[ i ].Y, 0, 1, pLength ) )
mySolutions++;
if ( Found( pWordSearch, pWord, myHotspots[ i ].X, myHotspots[ i ].Y, -1, 1, pLength ) )
mySolutions++;
if ( Found( pWordSearch, pWord, myHotspots[ i ].X, myHotspots[ i ].Y, -1, 0, pLength ) )
mySolutions++;
if ( Found( pWordSearch, pWord, myHotspots[ i ].X, myHotspots[ i ].Y, -1, -1, pLength ) )
mySolutions++;
if ( Found( pWordSearch, pWord, myHotspots[ i ].X, myHotspots[ i ].Y, 0, -1, pLength ) )
mySolutions++;
if ( Found( pWordSearch, pWord, myHotspots[ i ].X, myHotspots[ i ].Y, 1, -1, pLength ) )
mySolutions++;
}
return mySolutions;
}
// Generate words that are similar
//
// 1. Word with last character same as first
// 2. Word with 1 character removed
// 3. Word with 1 character added
std::vector<std::string> GenerateInfurators( const std::string &pWord ) {
std::vector<std::string> myInfurators;
for ( unsigned int i = 0; i < pWord.size() / 2; i++ ) {
char myReplace = '0';
do {
myReplace = pWord[ RandomBetween( 0, pWord.size() - 1 ) ];
} while ( myReplace == pWord[ pWord.size() - 1 ] );
myInfurators.push_back( pWord.substr( 0, pWord.size() - 2 ) + myReplace );
}
for ( unsigned int i = 1; i < pWord.size() - 2; i++ ) {
myInfurators.push_back( pWord.substr( 0, i ) + pWord.substr( i + 1 ) );
std::string myWord = pWord;
myInfurators.push_back( myWord.insert( i, 1, pWord[ i - 1 ] ) );
}
return myInfurators;
}
// Adds word in random position in word search
void AddWordRandomly( std::vector<char> &pWordSearch, const std::string &pWord, unsigned int pLength ) {
int myXDirec = 0;
int myYDirec = 0;
do {
myXDirec = RandomBetween( -1, 1 );
myYDirec = RandomBetween( -1, 1 );
} while ( myXDirec == 0 && myYDirec == 0 );
int myRow = 0;
if ( myXDirec == 0 ) {
myRow = RandomBetween( 0, pLength - 1 );
} else if ( myXDirec > 0 ) {
myRow = RandomBetween( 0, pLength - pWord.size() - 1 );
} else {
myRow = RandomBetween( pWord.size(), pLength - 1 );
}
int myCol = 0;
if ( myYDirec == 0 ) {
myCol = RandomBetween( 0, pLength - 1 );
} else if ( myYDirec > 0 ) {
myCol = RandomBetween( 0, pLength - pWord.size() - 1 );
} else {
myCol = RandomBetween( pWord.size(), pLength - 1 );
}
for ( unsigned int i = 0; i < pWord.size(); i++ ) {
pWordSearch[ myRow * pLength + myCol ] = pWord[ i ];
myRow += myXDirec;
myCol += myYDirec;
}
}
// Checks for palindromes
bool WordIsPalindrome( const std::string &pWord ) {
for ( unsigned int i = 0; i < pWord.size(); i++ ) {
if ( pWord[ i ] != pWord[ pWord.size() - 1 - i ] )
return false;
}
return true;
}
int main() {
// Handle all input
std::string myWord;
std::cin >> myWord;
myWord = ToUppercase( myWord );
std::string myStrLength;
std::cin >> myStrLength;
unsigned int mySideLength = std::stoi( myStrLength );
// Setup variables
// New time seed
// Generate infurators
// Add words
std::vector<char> myWordSearch;
srand( ( unsigned int ) time( 0 ) );
std::vector<std::string> myWords = GenerateInfurators( myWord );
myWords.push_back( myWord );
bool myWordIsPalindrome = WordIsPalindrome( myWord );
// Brute force words until 1 instance only
// 2 instances for palindromes
do {
for ( unsigned int i = 0; i < mySideLength * mySideLength; i++ ) {
myWordSearch.push_back( myWord[ RandomBetween( 0, myWord.size() -1 ) ] );
}
for ( unsigned int j = 0; j < 10; j++ ) {
for ( unsigned int i = 0; i < myWords.size() - 1; i++ ) {
AddWordRandomly( myWordSearch, myWords[ i ], mySideLength );
}
}
AddWordRandomly( myWordSearch, myWord, mySideLength );
} while ( ( FindSolution( myWordSearch, myWord, mySideLength ) != 1 && !myWordIsPalindrome ) ||
( FindSolution( myWordSearch, myWord, mySideLength ) != 2 && myWordIsPalindrome ) );
// Output to console && text file
std::ofstream myFile( "word_search.txt" );
for ( unsigned int i = 0; i < mySideLength; i++ ) {
for ( unsigned int j = 0; j < mySideLength; j++ ) {
myFile << myWordSearch[ i * mySideLength + j ] << "";
std::cout << myWordSearch[ i * mySideLength + j ] << " ";
}
myFile << "\n";
std::cout << "\n" << std::endl;
}
myFile.close();
system( "pause" );
return 0;
}
Ich bin weit davon entfernt, ein C ++ - Experte zu sein, daher bin ich mir sicher, dass es Stellen gibt, an denen dieser Code verbessert werden könnte, aber ich war mit dem Ergebnis zufrieden.
Hier sind die Ausgänge.
BANANA-12:
BBBBBABANABB
BBANAAANANBB
BABAANABBABA
BNAANAAANABN
BANNNNNANBBB
AANABNNANNAA
NAANANAAAABA
ANNNBAANNNBN
ABABNAANABNA
BNNANNAAANNB
BBABAAANBBAB
BBANANNBBABB
ELEMENT-14:
MLELEMEEETNEET
EMTTELTEETELEE
EMNNELEENLNTEL
TLTNEEMEEELMTM
TLEMLNLMEEEETE
TTEEEEEENLNTLE
NETNENEEMTTMEN
ELELTETEEMNMEE
MTEEMTNEEEENEM
ELENEEEMMENNME
ELLEELELTMLETL
ETLTNEMEEELELE
EELTLLLLLMNEEE
EEEELEMNTLEEEE
ABRACADABRA-22:
ACRABAACADABBADBRRAAAA
BBABAABAARBAAAARBAABAA
RARRARBAAABRRRRAAABBRA
DABARRARABBBBABABARABR
BRBACABBAAAABAARRABDAD
ABRRCBDADRARABAACABACR
DCAAARAABCABRCAAAARAAA
AAABACCDCCRACCDARBADBA
CAARAAAAAACAAABBAACARA
ADRABCDBCARBRRRDAABAAR
RARBADAARRAADADAABAAAB
BBRRABAABAAADACACRBRAA
ARBBBDBRADCACCACARBABD
CAARARAAAACACCDARARAAA
ARABADACRARCDADABADBBA
RARAADRRABADBADAABBAAA
RAAAABBBARRDCAAAAAARRA
BABBAAACRDBABCABBBRAAR
AARARAARABRAAARBRRRAAB
BAAAARBRARARACAARAAAAA
ADCBBABRBCBDBRARAARBAA
AARBADAAAARACADABRAABB
Bonus: RACECAR-14:
RRACEARCECARAR
RRRRRRRRRCARAR
RARRAACECARAAA
CCACECRREAECAR
RECEAEEAAECEAE
RCRRREACCCCEAR
RRRARCERREERRR
CCARAAAAECCARC
ECECARRCCECCRR
CARRRACECCARAC
ACRACCAAACCCAR
ARRECRARRAAERR
RRCRACECARRCRR
RRRRACECRARRRR
Ich kann dies aktualisieren, um etwas mehr "zufällig" aussehende Wortsuchen zu generieren.