Keine Antwort, sondern eine Simulation, die hilft
Ich habe eine neue Klasse hinzugefügt: GamePanel und Game and Controller bearbeitet
Es ist noch nicht sehr hübsch. Wussten Sie, dass Unicode Schachfiguren hat?!? (total geil!)
Übrigens, du brauchst UTF-8, damit diese Charaktere angezeigt werden. Es hat bei mir funktioniert, aber ich bin mir nicht sicher, wie es bei anderen Betriebssystemen funktionieren wird.
Fehler beim Beenden des Spiels behoben (danke an tim für den Hinweis).
GamePanel:
import java.awt.BorderLayout;
import java.awt.Dimension;
import java.awt.FlowLayout;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.util.ArrayList;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class GamePanel extends JPanel{
private static final long serialVersionUID = 1L;
JFrame container;
Board currentBoard;
Game currentGame;
ArrayList<Game> games;
public GamePanel(ArrayList<Game> Games){
games = Games;
currentGame = games.get(0);
currentBoard = currentGame.allBoards.get(0);
container = new JFrame();
container.setSize(new Dimension(500,500));
container.setMinimumSize(new Dimension(150,150));
this.setMinimumSize(new Dimension(150,150));
JButton skipButton = new JButton("skip game");
skipButton.addMouseListener(new MouseListener(){
@Override
public void mouseClicked(MouseEvent arg0) {
nextGame();
}
@Override
public void mouseEntered(MouseEvent arg0) {
// TODO Auto-generated method stub
}
@Override
public void mouseExited(MouseEvent arg0) {
// TODO Auto-generated method stub
}
@Override
public void mousePressed(MouseEvent arg0) {
// TODO Auto-generated method stub
}
@Override
public void mouseReleased(MouseEvent arg0) {
// TODO Auto-generated method stub
}
});
JButton undoButton = new JButton("go back");
undoButton.addMouseListener(new MouseListener(){
@Override
public void mouseClicked(MouseEvent e) {
unStep();
}
@Override
public void mouseEntered(MouseEvent e) {
// TODO Auto-generated method stub
}
@Override
public void mouseExited(MouseEvent e) {
// TODO Auto-generated method stub
}
@Override
public void mousePressed(MouseEvent e) {
// TODO Auto-generated method stub
}
@Override
public void mouseReleased(MouseEvent e) {
// TODO Auto-generated method stub
}
});
JButton continueButton = new JButton("continue");
undoButton.setSize(40,40);
skipButton.setSize(40,40);
continueButton.setSize(40,40);
continueButton.addMouseListener(new MouseListener(){
@Override
public void mouseClicked(MouseEvent arg0) {
step();
}
@Override
public void mouseEntered(MouseEvent arg0) {
}
@Override
public void mouseExited(MouseEvent arg0) {
}
@Override
public void mousePressed(MouseEvent arg0) {
}
@Override
public void mouseReleased(MouseEvent arg0) {
}
});
JPanel buttonPanel = new JPanel();
buttonPanel.setLayout(new FlowLayout());
buttonPanel.add(continueButton);
buttonPanel.add(undoButton);
buttonPanel.add(skipButton);
container.setLayout(new BorderLayout());
container.getContentPane().add(this,BorderLayout.CENTER);
container.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
container.getContentPane().add(buttonPanel,BorderLayout.NORTH);
container.setTitle("White: " + currentGame.players[0].getClass().getSimpleName()
+ " vs "+ "Black: " + currentGame.players[1].getClass().getSimpleName());
container.setVisible(true);
container.invalidate();
container.repaint();
}
private void unStep(){
if(currentBoard!=currentGame.allBoards.get(0)){
currentBoard=currentGame.allBoards.get(currentGame.allBoards.indexOf(currentBoard)-1);
}
container.invalidate();
container.repaint();
}
private void unGame(){
if(currentGame != games.get(0)){
currentGame = games.get(games.indexOf(currentGame)-1);
currentBoard = currentGame.allBoards.get(0);
}
container.invalidate();
container.repaint();
}
private void step(){
if(currentGame.allBoards.indexOf(currentBoard)==currentGame.allBoards.size()-1){
nextGame();
}
else{
currentBoard = currentGame.allBoards.get(currentGame.allBoards.indexOf(currentBoard)+1);
}
container.invalidate();
container.repaint();
}
private void nextGame(){
container.setTitle("White: " + currentGame.players[0].getClass().getSimpleName()
+ " vs "+ "Black: " + currentGame.players[1].getClass().getSimpleName());
if(currentGame != games.get(games.size()-1)){
currentGame = games.get(games.indexOf(currentGame)+1);
}
else{
//games complete
container.dispose();
}
currentBoard = currentGame.allBoards.get(0);
container.invalidate();
container.repaint();
}
@Override
public void paintComponent(Graphics g){
if(getWidth()>150 && getHeight() > 150){
int leftBounds,topBounds,width,height;
topBounds = 50;
leftBounds = 50;
if(getWidth() > getHeight()){
width = (int) (getHeight()-100);
height = (int) (getHeight()-100);
}
else{
width = (int) (getWidth()-100);
height = (int) (getWidth()-100);
}
//draw grid
java.awt.Color dark = new java.awt.Color(128, 78, 41);
java.awt.Color light = new java.awt.Color(250, 223, 173);
Field[][] feilds = currentBoard.getFields();
for(int x = leftBounds; x < leftBounds+width-width/8; x+=width/8){
for(int y = topBounds; y < topBounds+height-height/8; y+=height/8){
int xPos = (int)Math.round(((double)(x-leftBounds)/(double)width)*8);
int yPos = (int)Math.round(((double)(y-topBounds)/(double)height)*8);
String piece = "";
java.awt.Color stringColor = java.awt.Color.black;
if(feilds[xPos][yPos].hasPiece()){
piece = getPiece(feilds[xPos][yPos].getPiece());
if(feilds[xPos][yPos].getPiece().getTeam()==Color.WHITE){stringColor = java.awt.Color.WHITE;}
}
if(yPos % 2 == 1){
if(xPos % 2 == 1){
g.setColor(dark);
g.fillRect(x, y, width/8, height/8);
}
else{
g.setColor(light);
g.fillRect(x, y, width/8, height/8);
}
}
else{
if(xPos % 2 == 1){
g.setColor(light);
g.fillRect(x, y, width/8, height/8);
}
else{
g.setColor(dark);
g.fillRect(x, y, width/8, height/8);
}
}
g.setColor(java.awt.Color.black);
g.setFont(new Font(Font.SANS_SERIF, Font.BOLD, width/8));
g.drawString(piece, x, y+width/8);
}
}
}
}
public String getPiece(Piece p){
if(p.getTeam() == Color.WHITE){
if(p.getType() == PieceType.BISHOP){return "\u2657";}
if(p.getType() == PieceType.PAWN){return "\u2659";}
if(p.getType() == PieceType.KING){return "\u2654";}
if(p.getType() == PieceType.QUEEN){return "\u2655";}
if(p.getType() == PieceType.ROOK){return "\u2656";}
if(p.getType() == PieceType.KNIGHT){return "\u2658";}
}
else{
if(p.getType() == PieceType.BISHOP){return "\u265D";}
if(p.getType() == PieceType.PAWN){return "\u265F";}
if(p.getType() == PieceType.KING){return "\u265A";}
if(p.getType() == PieceType.QUEEN){return "\u265B";}
if(p.getType() == PieceType.ROOK){return "\u265C";}
if(p.getType() == PieceType.KNIGHT){return "\u265E";}
}
return p.toString();
}
}
Spiel:
import java.util.ArrayList;
public class Game {
private static final int MAX_TURNS_WITHOUT_CAPTURES = 100; //=50, counts for both teams
private static final int MAX_MILLISECONDS = 2000;
private Board board;
Player[] players = new Player[2];
private int turnsWithoutCaptures = 0;
private boolean draw = false;
ArrayList<Board> allBoards = new ArrayList<Board>();
public Game(Player player1, Player player2) {
board = new Board();
board.initialize();
players[0] = player1;
players[0].setTeam(Color.WHITE);
players[1] = player2;
players[1].setTeam(Color.BLACK);
allBoards.add(board.copy());
}
int run() {
int i = 0;
while (!gameOver()) {
if (!turnAvailable(players[i])) {
draw = true;
} else {
makeTurn(players[i], players[(i+1) % 2]);
i = (i + 1) % 2;
}
}
if (loses(players[0]) && !loses(players[1])) {
return Controller.LOSE_POINTS;
} else if (loses(players[1]) && !loses(players[0])) {
return Controller.WIN_POINTS;
} else {
return Controller.DRAW_POINTS;
}
}
private boolean loses(Player player) {
if (player.isDisqualified() || board.getKing(player) == null) {
return true;
}
return false;
}
// player can make a turn
private boolean turnAvailable(Player player) {
for (Piece piece : player.getPieces(board)) {
if (piece.getValidDestinationSet(board).size() > 0) {
return true;
}
}
return false;
}
private void makeTurn(Player player, Player enemy) {
player.setCheck(board.isCheck(player, enemy));
enemy.setCheck(board.isCheck(enemy, player));
try {
long start = System.currentTimeMillis();
Move move = player.getMove(board.copy(), enemy);
if ((System.currentTimeMillis() - start) > MAX_MILLISECONDS) {
player.setDisqualified();
}
if (move.isValid(board, player)) {
if (board.movePiece(move) || move.getPiece().getType() == PieceType.PAWN) {
turnsWithoutCaptures = 0;
} else {
turnsWithoutCaptures++;
}
} else {
player.setDisqualified(); //invalid move
}
} catch (Exception e) {
player.setDisqualified();
e.printStackTrace();
System.out.println("Exception while moving " + player);
}
allBoards.add(board.copy());
}
public boolean gameOver() {
for (Player player : players) {
if (player.isDisqualified() || board.getKing(player) == null
|| turnsWithoutCaptures >= MAX_TURNS_WITHOUT_CAPTURES || draw) {
return true;
}
}
return false;
}
}
Regler:
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Map;
import players.*;
public class Controller {
public static final int WIN_POINTS = 3;
public static final int DRAW_POINTS = 1;
public static final int LOSE_POINTS = 0;
private static final int GAMES_PER_PAIR = 10;
private final Class[] classes = {StretchPlayer.class,TestPlayer.class};
private final Map<Class<? extends Player>, Integer> scores = new HashMap<Class<? extends Player>, Integer>();
public static void main(String... args) {
new Controller().generateResult();
}
public Controller() {
for (Class player : classes) {
scores.put(player, 0);
}
}
ArrayList<Game> games = new ArrayList<Game>();
private void generateResult() {
for (int i = 0; i < classes.length - 1; i++) {
for (int j = i + 1; j < classes.length; j++) {
for (int k = 0; k < GAMES_PER_PAIR; k++) {
runGame(classes[i], classes[j], k>=GAMES_PER_PAIR);
}
}
}
GamePanel panel = new GamePanel(games);
printScores();
}
private void runGame(Class class1, Class class2, boolean switchSides) {
if (switchSides) { //switch sides
Class tempClass = class2;
class2 = class1;
class1 = tempClass;
}
try {
Player player1 = (Player) class1.newInstance();
Player player2 = (Player) class2.newInstance();
Game game = new Game(player1, player2);
games.add(game);
int result = game.run();
addResult(class1, result, false);
addResult(class2, result, true);
} catch (Exception e) {
System.out.println("Error in game between " + class1 + " and " + class2);
}
}
private void addResult(Class player, int result, boolean reverse) {
if (reverse) {
if (result == WIN_POINTS) {
result = LOSE_POINTS;
} else if (result == LOSE_POINTS) {
result = WIN_POINTS;
}
}
int newScore = scores.get(player) + result;
scores.put(player, newScore);
}
private void printScores() {
int bestScore = 0;
Class currPlayer = null;
int place = 1;
while (scores.size() > 0) {
bestScore = 0;
currPlayer = null;
for (Class player : scores.keySet()) {
int playerScore = scores.get(player);
if (scores.get(player) >= bestScore) {
bestScore = playerScore;
currPlayer = player;
}
}
System.out.println(String.format("%02d", place++) + ") " + currPlayer + ": " + bestScore);
scores.remove(currPlayer);
}
}
}